07 febbraio 2009
10 gennaio 2009
16 dicembre 2008
03 dicembre 2008
Capelli 3D
New Scientist riporta:
New techniques are making it easier for animators to create realistic hair, and helped create the river in Bjork's latest music video.
20 novembre 2008
Spielberg's Mirrors Edge & Nvidia PhysX
With the NVIDIA PhysX physics engine, the world of Mirror's Edge comes to life with real affects [sic] of wind, weapons impact, and in-game movements. Every-day objects within the game become part of the overall experience. Cloth, flags, and banners can now impact weapons and players; ground fog interacts with the player's footsteps; explosions fill the air with smoke and debris; and weapon impacts are enhanced with interactive particles.

